New Media Training
Introduction | Courses & Dates
Director MX & Lingo
Course Overview:
Director is a multimedia application that combines graphics, sound, animation, text and video to create streaming, multi-user, interactive web content that is easy to deploy for CD-, DVD-ROM and the web. This intensive 3 day course introduces you to the major features of Director and guides you step-by-step through the development of several real-world projects.
Course Prerequisites:
Delegates should meet the following prerequisites:
- Be comfortable working in a Windows environment
- Have experience using the World Wide Web
Course Content:
Director Basics
- The Director Environment
- Using the Help system
- Creating a new movie
- Importing an image
- Adding sprites to the stage
- Creating text cast members
- Changing the colour of cast members
- Adding sprites to the Score
- Making changes to multiple Sprites
- Sequencing Sprites
- Playing a movie
Animated Bullet Lists
- Adding text cast members
- Using the paint window
- Placing sprites in the score
- Positioning sprites on the stage
- Aligning sprites with the align panel
- Naming cast members
- Animating text using keyframes
- Repeating the Animation process
- Aligning sprites using the sprite inspector
Reversing Animations
- Setting the stage colour and movie tempo
- Importing media elements into the cast
- Using ink effects on the background image
- Animating a graphic image
- Reversing animations
Transitions, Sounds, and Video
- Setting registration points
- Exchanging cast members
- Using a screen transition
- Adding sounds to the score
- Adding digital video
Adding Interactivity
- Building a menu screen
- Writing a Lingo script
- Creating a destination screen
- Adding markers for navigation
- Creating navigation scripts
- Creating a projector
More Animation Techniques
- Setting Movie Properties
- Setting Keyframes
- Creating a circular path animation
- Animating with Real-Time recording
Keyframe and Layers
- Creating a custom stage
- Importing the media
- Setting the Movie Tempo
- Placing the Graphics on the stage
- Copying Sprites to a new location
- Creating the animation with keyframes
- Playing selected frames only
- Finishing the basic animation
- Layering the sprites
- Exchanging cast members
- Adding background music
Film Loops and Buttons
- Exchanging cast members
- Creating a film loop
- Creating keyframes with a film loop
- Layering the sprites
- Reversing an animation
- Creating buttons
- Adding interactivity with the behaviour inspector
- Adding a second button
- Creating a behaviour to pause a movie
Built-in Behaviours
- Placing the graphics
- Adding behaviours
- Using the behaviour inspector
- Modifying behaviours
Custom Cursors and Buttons
- Changing a cursor
- Sprite bounding areas
- Changing the sprite
- Making a new and animating cursor
- Applying for the cursor
- Modifying the frame rate
Alpha Channels and Masks
- Defining the Alpha channel
- Creating the basic animation
- Applying different inks
- Creating an Alpha mask
- Layering the mask
Sprite Properties and Palettes
- Importing media elements
- Setting a movie’s stage size, background colour and default palette
- Setting cast and sprite preferences
- Organising the cast
- Setting the location of a sprite
- Snapping to the Grid
- Creating a behaviour for navigational elements
- Reducing the file size of a bitmap
- Finding an index colour number
- Modifying sprite properties
- Adding a background sound
Markers and Navigation
- Inserting markers
- Building a destination screen
- Exchanging cast members
- Navigating to a marker
- Looping on a frame
- Using relative markers
- Simplifying scripts using relative markers
Colour cycling and blends
- Adding a marker for the closing sequence
- Changing the background transparent colour
- Animating with colour cycling
- Tweening a blend of sprites
- Setting a gradient
- Cycling gradient colours
Shockwave for Director
- Obtaining shockwave plug-ins and the browser software
- Creating and playing a shockwave movie
- Preparing a movie for streaming
- shockwave randomness, direction, etc.
Learning Lingo
- Choosing between a Script and a Behaviour
- Creating a simple Lingo script
- Testing a script
- Using the message window
- Examining Lingo elements
- Examining types of Lingo scripts
- Creating different types of scripts
Handlers and Events
- What Events are
- Watching Events
- Logging Events
- Handlers and handler hierarchy
- Parameters and return values
Navigating with Lingo
- Setting up for this lesson
- Checking movie properties and filling in the score
- Using Lingo to wait at the main Menu
- Using Markers to label frames
- Branching to a marker
- Adding a back button
- Branching to another movie
- Implementing a quit button

External links: Adobe
